Every change in the update
Valve posted the notes on the evening of October 14, Pacific time. No hero or item outside the three below changed.
Baba
| Value | Before | After |
|---|---|---|
| 0% | -7% | |
| Spirit resist per point of spirit power | 0.12% | 0.1% |
| 26 s | 28 s | |
| 30 s | 32 s | |
| 25 s | 27 s | |
| Baba's Brew cooldown with tier 2 | 13 s | 13 s |
| Brew barrier | 100 | 90 |
| Brew barrier spirit scaling | 1.2 | 0.7 |
- Threadsap: the spirit power Baba steals now goes back to its owners the moment she dies, instead of running out its timer.
- Granny Long Legs: chaining light melee kicks in the air carries her forward a little less with each kick, aiming up no longer launches her as high, and the heavy melee ground pound stops picking up horizontal speed when it lands on a slope.
- Baba's Brew: the tier 2 upgrade now takes 14 s off the cooldown instead of 12 s, so the longer cooldown only matters until that point is spent.
- Street Brawl: the Threadsap steal lasts 35% less time.
Deadman Danny
| Value | Before | After |
|---|---|---|
| 680 | 730 | |
| Health regen per second | 2.5 | 3.25 |
| Bullet damage | 12 | 15 |
| Charged rocket damage | 44 | 48 |
| 30 s | 25 s | |
| Strix Salvo tier 2: damage, marked damage | +20/+35 | +30/+45 |
| +50 | +90 | |
| Close the Deal bonus under half health | +50% | +75% |
| Rocket jump self damage, share of max health | 6.5% | 5% |
- Chimera Mk1: the cooldown now shrinks by 0.45 s with every boon, the stat level-up that comes with souls, instead of 0.25 s.
- Chimera Mk1: the bullet half of the dive explosion scales 1.4 with weapon damage instead of 1.15, and the tier 2 heal on a hero hit scales twice as hard with spirit power, 2 instead of 1.
- Chimera Mk1: slows affect Danny less while he flies.
- Strix Salvo: damage scaling from spirit power rises from 0.9 to 1.1, and the tier 3 scaling bonus from +0.2 to +0.35.
- Rocket jumping: the self damage is now spirit damage, so spirit resist reduces it.
Changes missing from Valve's notes
The updated game files hold five more Danny changes, and one listed change turned out bigger than the notes say.
- Slows in the air: the notes say 15%, but the files cut their effect on a flying Danny by 30%, from 100% to 70% sideways and from 50% to 35% up and down.
- Every Chimera dive now costs him 10% of his max health instead of 12%.
- The Chimera tier 3 upgrade cuts the cooldown by 50% on a hero hit instead of 40%, and the in-game tooltip already says so.
- Strix Salvo missiles fly about 17% faster on their way to the ground.
- Rocket jumps lift him a little less straight up but push him about 30% harder off walls.
- Close the Deal keeps its speed near the top of the flight. It used to slow to 10% of its speed close to the peak and now never drops below 30%, with full speed lasting until about 4 m from the top instead of 7 m.
Radiant Regeneration
The tier 3 spirit item still regenerates 4 health a second while you deal spirit damage to heroes, but each point of spirit power now adds 0.035 instead of 0.04. At 100 spirit power that is 7.5 health a second instead of 8, and at 200 it is 11 instead of 12. Four heroes lean on it: across October 12 and 13 it was bought in 94% of Shiv games, 92% of Baba games, 91% of Lady Geist games and 83% of Celeste games.




